The Ivan Reese, by type or time.
By Time

2024

December Adventure

I'll be making a new little thing every day this month. You can expect a torrent of tiny updates scattered across the site. Now might be a good time to subscribe to one of my feeds, and keep your eyes on the blog.

2222

Game

The smallest game that'll melt your brain.

Jerk

Song

There are things you assumed were constant, but what if they aren’t?

Tone Dome

Procedural Music

Infinitely-scalable globally-distributed noise music game hack

Hawker News

Song

Dim bunch of runny boogers, the lot

2023

Mashups

Art?

I like to make mashups.

Mostly Shallow

Toy

A weird little camera.

Don't Do Math

Song

Never mind the below — this is my first song in 9 years.

Hey, new job!

In the summer, I joined Ink & Switch as a researcher of programmable ink.

Magnetic Fields

I tried to learn how magnets work by making them from scratch.

Never

Song

It's like Hollow Knight in there.

2022

Shaun's Amaj Rebirth

Song

Hey, how ya been? I wanted to ask -

Wormhole

Song

It's podcast science!

Future of Coding Podcast

Podcast

Every month, Jimmy and Ivan review and discuss something somehow related to the past or future of computing — assuming a "month" lasts 5-6 weeks.

Crosscut

Thoughts

A dynamic drawing tool I worked on with Ink & Switch.

2021

The Hest Podcast

Podcast

Occasional brain-dumps about my main graphical programming research project.

2020

Nothing

Nothing happened in 2020.

2019

Hest, Time Travel

Writing

The design of Hest's programming model and time travel features.

2018

Charges

Procedural Art

Fast physics.

Visual Programming Codex

Project

Waypoints to the past and future of visual programming.

Pauling

Interactive

An interactive cover page commissioned for the ATB annual report.

2017

Hiatus

Building a house in the woods.

A strangely tinted photo of a white square resting on the ground surrounded by trees.

2016

Starfailed

Procedural Art

Procedural artwork created for this website. A bug that became a feature.

Diminished Fifth

Procedural Music

My best music system yet. Written in ClojureScript, with interesting visuals, and an extensive writeup.

2015

The Rice Is Plight

Procedural Art

A quick throwaway SVG toy. Don't open this page if you are photosensitive, hey?

The First Half Of 2015

A prolonged period of international travel, as a honeymoon + sabbatical. Highlights:

  • Glad-handing at a leather-working convention in Milan.
  • Fist-sized hunks of gorgonzola bought with pocket change in Scandicci.
  • Bathing in Bartosz at LambdaCon in Bologna.
  • Holing-up in a little mountain village in Andalusia, and getting lost for hours hiking across the mountains, and finally arriving at a cheese festival and drinking beer and eating cheese and feeling delighted to be alive.
  • Reading every damn word in Bret Victor's codex.
  • Trying VR with a fetishist ("No, the other kind of leather") in Tromsø.
  • Sneaking into a military base in Bergen to watch Jaga Jazzist (we couldn't afford tickets).
  • Catching a weird opera with pigs and schoolchildren in Frankfurt.

2014

The Second Half Of 2014

Freyja and I got married in a coffee shop!

A photo of Ivan and Freyja, wearing owl scarves, looking happy.

Sneaky Dances

Album

An album I started but was unable to finish. Includes a short, sweet song I'm particularly proud of.

Are We Small Yet?

Procedural Music

A new algorithmic sound engine, for live exhibition.

2013

A/D

Performance

This was the final performance I gave at Soundasaurus.

Brain Scrubber

Interactive

For Halloween, I made an interactive graphic where you can explore the inside of my head.

+15 Installation

Procedural Music

A year-long audio installation in the Arts Commons center for performing arts.

Height

2D

A glitchy-low-budget-horror self-portrait-as-web-page.

I'm A Frayed Knot

Song

A (rough) pun of a tune.

★ Err

Album

The last Dedication Album. Arguably my best. For Freyja, who—thanks in part to the hinting of this album—broke up with her then-boyfriend so we could be together.

★ Organs

Album

The fourth Dedication Album. My favourite album. A ghost gave me permanent hearing loss.

Quadrate Honey & the Baleen Mysterians

Album

The third Dedication Album, for a luminous light that flickers like a moth when it shines on me.

★ Pizza Face

2D

For Color Month, I wanted to do something a bit absurd.

Refract

Game

We made some experimental sonic puzzle Global Game jam. Delicious.

2012

★ Above Genus, Below Order

Album

The second dedication album: a Christmas present for my family.

★ Friendly Fires

Album

The first dedication album: a surprise for my beloved roommates.

The First Half Of 2012

A prolonged period of unproductive misery.

Then I move back to Calgary, and start making music again. Having taken a 2 year break, I feel a renewed sense of purpose. The music is much, much better.

FOUR FOUR

Toy

NUCK TATS

2011

The Second Half Of 2011

A prolonged period of unproductive misery.

Chord

Album

Soundtrack for a game that never became.

Breakin!

Game

I quit my job and made this.

A Shrinking Feeling

Game

A game prototype where your character is continually shrinking, forever. A soundtrack that continually speeds-up (or slows-down), forever.

Late January, 2011

Moving to Edmonton, to live with circus/street performers in a decrepit house. I take a leave from my programming job and start making indie games with an old friend.

Mary Everest Boole

Performance

My second Soundasaurus performance, dedicated to a great teacher of mathematics.

2010

Mapping Creativity

Album

A score for a feature film about the creative process.

This Score is Butt Ugly

Album

A videogame-influenced score for a short film about smoking. Or, rather, not smoking.

★ Cacodaemon

Song

The only good song on Away.

Away

Album

An ill-fated overwrought trainwreck of an album.

Six Kingdoms

Song

Just one song, a cover; the first experiment in "hiding" sounds.

★ The Unlimited Dream Company

Performance

Owen and I performed a bonkers sound-art piece, with costumes aplenty.

Sometime Around 2010

I've moved back to Calgary, back to my music community friends. I'm now doing most of the programming for my company. I stopped making visual art, and start doing bizarre performances.

2009

Nest

Song

One of my longest songs, squished down to delicious pop-song proportions. Supremely weird.

Alarm Crock

Song

An early morning loop-tune.

Math Candy

Procedural Art

Learning how to code in Flash

2008

Slake/Ganglion Split EP

Album

I joined the band Slake as a guitarist, and we cut a little EP together.

Cat Tastic

Song

A quick loopy mashup of snippets from another song, Cat Dandruff.

Oven Cleaner

Song

An early, voiceless demo with an alternate ending.

2007

Happened

Song

Every known version of this tune about a spoon.

3D Studio Max

3D

A smattering of artworks I made on the side, during my two triumphant years as an employed computer artist.

Leave on a Stretcher

Song

In an alternate reality where Ganglion was a black drone noise metal band.

In An Incubator

Album

The second Ganglion album. I like this one better than the following eight.

Ticker

Song

A cherished moment from an abandoned album.

Start of 2007

I move back to my hometown, making 3D art in the garage of a passionate founder of an education media startup. I live with my parents, who let me make as much noise as I want (though I'm too ashamed to do it around them). I carry my drum kit out onto the frozen lake for field recordings and poster art photos. I drive to the city on weekends to play shows and promote my albums and see friends.

2006

About To Be Pretty

Album

The first album under the "Ganglion" moniker. A loose collection of recording experiments, with a few enjoyable oddities.

Spring, 2006

I'm an unemployed college and university-dropout, art-damaged, self-harming, a lethargic heap, lurking in a basement with his seething ex-girlfriend. For the first time, I have no innate sense of purpose, not even an inkling. Then I wake up to a voicemail cold-offering me a job doing 3D animation, and I bounce off "the bottom" with a resounding whump. As I write this—13 years later — I'm head of software at that same company, we're making strikingly cool interactive learning media, and I'm happily married. Talk about inverting the y-axis!

Rexphisher

Song

What an innocent little thing. I wonder what it is.

2005

Maya

3D

Early glitch experiments in this broken, pirated, powerful software.

NYC/London A95

Photography

A bit of travel, captured in lo-fi digital with my beloved Canon PowerShot A95.

Alarum Within

Album

One weekend alone with the unflinchingly gonzo Owen Thelwall, war paint, and microphones — into a score for a play. My first proper album.

The First Half of 2005

Life as a college dropout, with at least the usual amount of illegal, amoral psychosexual and mind altering exploration as you'd expect. Maybe a touch more. I apply and am accepted into an accelerated, inquiry-based Computer Science program at the University of Calgary. I realize that I love programming, and love making music.

Time Immemorial

★ ACAD A80

Photography

Taken around the time I attended art school. Captured with my beloved Canon PowerShot A80.

★ Outside A80

Photography

Taken around the time I graduated from high school and throughout the following year of chaos at (and then not at) art school.

The First Half of 2004

My parents bought me a Power Mac G5 as a graduation present. I was accepted into the Alberta College of Art and Design.

Painting

2D

Learning how to paint, digitally and physically.

Photomanipulation

2D

Learning how to Photoshop.

Blowing Up The School

3D

An animation of my school blowing up. For credit.

Product 609

3D

One of my first 3D animations.

IvanArts

Art

My first website. Some real "refrigerator art" here, oh boy.

Summer, 1998

My family bought our second computer: a G3 All-In-One — the infamous "Molar" Mac. We subscribed to MacAddict, and I started playing with 3D graphics applications on the bundled CD-ROMs.

1992-ish

My family bought our first computer: a used Macintosh Plus. I started making interactive games and animations with HyperCard. At school, my teachers encouraged my enthusiasm for computers with unfettered after-school access, special art software, and Logo-based Lego Dacta.

March 22, 1986

Hi.